Game * NES * 3-D World Runner * space cowboy * nice

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  • Zustand : Gebraucht
  • Versand : 4 Tage
  • Marke : For The Love Of Life
  • ID# : 219359345
  • Barcode : 021481102014
  • Beginn : Di 19 Aug 2025 20:04:07 (CEST)
  • Ende : Sa 23 Aug 2025 20:02:07 (CEST)
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Title; 3-D WorldRunner  021481102014  

Contents; NES Game 

Condition; Used, plays like new

Shipping: Buyer pays for U.S.P.S. in the U.S.A.

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Game * NES * 3-D WorldRunner * very nice * 5/23

Players assume the role of Jack the WorldRunner, a wild "space cowboy" on a mission to save various planets overrun by serpentine beasts. The game takes place in Solar System #517, which is being overrun by a race of aliens known as Serpentbeasts, who are led by the evil Grax. As WorldRunner, the player must battle through eight planets to find and destroy Grax with fireballs

WorldRunner features many sprite-based elements that are typical of a forward-scrolling rail shooter game, where the player focuses on destroying or dodging onscreen enemies against a scrolling background. 3-D WorldRunner incorporates a distinct third-person view, where the camera angle is positioned behind the main character.

As Jack, players make their way through eight worlds, battling hostile alien creatures such as blob monsters and leaping over bottomless canyons. Each world is divided into different quadrants, and the player must pass through each quadrant before the time counter on the bottom of the game screen reaches zero. In each quadrant, the player can find pillar-like columns that house power-ups, objects that are beneficial or add extra abilities to the game character such as temporary invincibility or laser missiles. At the end of each world's last quadrant is a serpentine creature which must be defeated to advance. A status bar at the bottom of the screen displays the player's score, the time counter, the world number, the world quadrant, the number of bonus stars (items that increase the player's score count) collected by the player, and the number of lives remaining.

Because the game is set against a constantly scrolling screen, Jack's movement cannot be stopped, but the player can speed up or slow down Jack's pace. The player is also allowed a degree of limited horizontal movement. When fighting Serpentbeasts at the end of each world, the player is capable of moving Jack freely in all directions. Jack's basic actions consist of jumping, used to dodge canyons and enemies, and firing collectible missiles of various types to destroy enemies.

In this screenshot, the "3D mode" has been activated.
3d glasses red cyan.svg 3D red cyan glasses are recommended to view this image correctly.

Part of the appeal and selling point of WorldRunner was its "3D mode". and It was the first of three games by Square to feature such an option. To enter or exit 3D mode, players would press the select button. To view the game in 3D, players had to use the included pair of cardboard Nintendo-developed LCD shutter glasses. When the 3D mode is selected, the game uses computer image processing techniques to combine images from two slightly different viewpoints into a single image, known as anaglyph images

The 3-D Battles of WorldRunner (shortened to 3-D WorldRunner on the North American box art), originally released in Japan as Tobidase Daisakusen, is a 1987 third-person rail shooter platform video game developed and published by Square for the Family Computer Disk System. It was later ported to cartridge format and published by Acclaim for the Nintendo Entertainment System.

For its time, the game was technically advanced; the game's three-dimensional scrolling effect is very similar to the linescroll effects used by Pole Position and many racing games of the day as well as the forward-scrolling effect of Sega's 1985 third-person rail shooter Space Harrier3-D WorldRunner was an early forward-scrolling pseudo-3D third-person platform-action game where players were free to move in any forward-scrolling direction and had to leap over obstacles and chasms. It was also notable for being one of the first stereoscopic 3-D gamesWorldRunner was designed by Hironobu Sakaguchi and Nasir Gebelli, and composed by Nobuo Uematsu. All would later rise to fame as core members of the team behind the popular Final Fantasy role-playing video game series.

Developer(s) Square
Publisher(s)
Designer(s) Hironobu Sakaguchi
Programmer(s) Nasir Gebelli
Composer(s) Nobuo Uematsu
Platform(s) Family Computer Disk SystemNintendo Entertainment System
Release Family Computer Disk System
  • JP: March 12, 1987
Nintendo Entertainment System
  • NA: September 1987
Genre(s) Third-Person Rail Shooter
Platformer
Mode(s) Single-player

Ausschreibungsinformation

AusschreibungsartGalerie-Ausschreibung
Ausschreibung Nr.219359345
StartzeitDi 19 Aug 2025 20:04:07 (CEST)
EndzeitSa 23 Aug 2025 20:02:07 (CEST)
StartgebotFestpreis (Bieten nicht möglich)
ArtikelzustandGebraucht
Gebote0
Besucherzahl7
Versandzeit4 Tage
Menge1
OrtUSA
Automatisch verlängernNein
Genre!Run & Gun
Vorausgefüllte Angaben
021481102014 - 3D World Runner
Archivbild
Titel
3D World Runner
Entwicklerstudio
Acclaim Entertainment, Inc.
Strichcode (UPC/EAN)
021481102014
Produktkategorie
Videospiele
Format
Altersbeschränkung
Plattform
Nintendo NES
Empf. Handelspreis
Erscheinungsjahr
1987-04-20
Genre
Zusammenfassung

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