Hitman: Blood Money + Kane & Lynch Play Station 2 Video Game disc PS2 NTSC-U/C
- Condition : Used
- Dispatch : Next Day
- Brand : EIDOS
- ID# : 188707646
- Barcode : 788687500449
- Start : Sat 13 Apr 2024 21:32:13 (BST)
- Close : Fri 03 May 2024 21:32:13 (BST)
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Hitman: Blood Money + Kane & Lynch Play Station 2 Video Game disc PS2 NTSC U/C Used
Includes the Disc (DVD), a bonus Disc (A sneak Preview of Kane & Lynch Dead Men) and the Playstation Case (with original artwork). The Manual is missing.
I bought this game at a charity sale, to support flood victims in southern Alberta.
The surface of both discs have a few small scratches. I don't have a playstation to test the games on, but I am able to read parts of them with my PC. The clear plastic cover on the front and rear of the case are badly scuffed.
The game case says NTSC U/C. (North American Region).
From the rear of the case:
HITMAN
BLOOD MONEY
HITMAN'S BACK, drawing you closer than ever into his deadly world where staying anonymous, and being smart and totally ruthless are the key to a perfect execution. Lucrative contracts on the rich and powerful in high profile locations make killing for money good business. But when a rival agency enters the scene it's war, and only the best man will be left standing.
lo-Interactive eidos
INCLUDES BONUS DISC
SLUS 21108P3
PMTH2SUS22
Rated M 17+. Mature 17+ Blood, Intense Violence, Partial Nudity, Sexual Themes, Strong Language, Use of Drugs.
UPC 788687500449
From the net:
Hitman: Blood Money
Gameplay
In Blood Money each mission is framed around the killing of one or more individuals, which the main protagonist (Agent 47) must accomplish. Standing between him and success are armed guards, security checkpoints, possible witnesses and other obstacles. The player guides 47 through the game's levels with the help of a satellite map which can be accessed at any time. The map indicates the layout of each topographical area of the level, the whereabouts of 47's main targets, and other CPU-controlled characters. In order to carry out his mission, 47 may use any method at his disposal to eliminate his targets, regardless of witnesses or violence done to bystanders. Beyond rewarding stealth over bloodshed as is traditional in the series, Blood Money includes features that directly penalize the player for making too much noise and/or being too violent, either toward their targets, bystanders, or both.
Many new features were introduced in Blood Money. These include the capability to climb through more obstacles, improved unarmed combat, the ability to use an NPC as a human shield with the help of a weapon (and to knock them unconscious afterwards), the ability to dispose of dead or unconscious bodies into containers, improved character animations, a new game engine and the ability to upgrade weapons and equipment. Five of the featured weapons in the game, as well as assorted pieces of equipment such as bombs and armor, can be upgraded. Every level contains some method to make the target's death look like an accident; for example, tampering with someone's grill to make it explode when it is turned on, rigging a chandelier to fall on a target, or simply pushing the target off a balcony. There are also improvised weapons, such as nail-guns, a child's air rifle, kitchen knives, screwdrivers, stilettos, cane swords, fire extinguishers, and hedge clippers.
Also added was the Notoriety system. If the player, during a mission, gets caught on camera surveillance or is witnessed committing murder, Agent 47's notoriety will rise. Conversely, if the player executes the mission perfectly with none of the aforementioned events occurring, 47's notoriety will be minimal. However, if the only factor affecting 47's notoriety in a certain mission is the fact that he was recorded on CCTV, the player may enter the location in which the tape that recorded him is located, usually in disguise, and retrieve it, thus eliminating that factor; if the player retrieves the tape before being recorded, this eliminates the risk of being recorded in the first place. The higher Agent 47's notoriety is, the easier it will be for NPCs to identify him. Players may use the bribery system to negate accumulated notoriety. Notoriety gained in early missions will affect later missions. Earlier missions in which 47 has gained notoriety in can be replayed to reduce notoriety in later missions. The notoriety system is not enabled on "Rookie" mode, the easiest difficulty setting.
Developer(s) IO Interactive
Publisher(s) Eidos Interactive
Square Enix (HD Edition)
Director(s) Rasmus Højengaard
Composer(s) Jesper Kyd
Series Hitman
Engine Glacier
Platform(s) PlayStation 2
Release date(s) NA 30 May 2006
Genre(s) Action-adventure, stealth
Mode(s) Single-player
Distribution DVD
Kane & Lynch: Dead Men
Plot
The game opens with a voiceover of Adam 'Kane' Marcus, reading a letter addressed to his daughter Jenny. Kane is traveling to death row after being convicted of manslaughter. Another death row inmate, James Seth Lynch, lets on there will be a breakout. Their truck is involved in a head-on collision by a group of mercenaries. The two are taken to a construction site, where they are confronted by four members of a gang of criminals called The 7, led by The Brothers and their henchmen Carlos (a close friend of Kane) and Mute. They accuse Kane of stealing money from them, and reveal that they have taken his wife and daughter hostage. Kane is given three weeks to retrieve the money or his wife and daughter will be killed.
After the meeting with The 7, police officers arrive and the two are forced to shoot their way out of the construction site. Later, Kane explains that he did not steal from The 7, but knows who did, and where they hid it. Kane and Lynch rob a local bank where the money is being kept. Though only half of the money is inside the safe, Kane believes he knows where the other half is. Meanwhile, Lynch, who suffers from periodic episodes of violent psychosis, blacks out and kills all of the hostages after his medication wears off, forcing Kane and Lynch to shoot their way out and flee in a van driven by their getaway driver. Losing the police in the subway after the van crashes, Kane informs Lynch that they need to go to Tokyo to retrieve the other half of the money.
Gameplay
In campaign mode the player controls Kane. The player is accompanied by Lynch, and sometimes other hired mercenaries. Co-op mode is available, in which the second player controls Lynch. Though almost identical to Kane's style of gameplay, Lynch has short bursts of aggression in which he hallucinates nearly all AI characters are police, some sporting an animal's head. Lynch carries a shotgun and a revolver as side arm, while Kane carries an assault rifle and standard pistol, though it is possible to swap weapons. Additional weapons such as grenades, sniper rifles and carbines can be picked up, which can be swapped between allies. The player can take cover by standing next to a wall, and can blindfire. While having hired mercenaries, the player can issue orders such as follow, move to a specific position, or attack.
Developer(s) IO Interactive, Kiloo (mobile)
Publisher(s) JP Spike, NA Eidos Interactive
Composer(s) Jesper Kyd
Engine Glacier Engine with Havok physics
Platform(s) PlayStation 3
Release date(s) NA November 13, 2007
Genre(s) Third-person shooter
Mode(s) Single-player, multiplayer
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located in PS2 Box 120 gr USA. Poly Envelope 30 X 19 X 2 cm 150 gr. Our Items come from a Tobacco Free Home.
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Listing Information
Listing Type | Gallery Listing |
Listing ID# | 188707646 |
Start Time | Sat 13 Apr 2024 21:32:13 (BST) |
Close Time | Fri 03 May 2024 21:32:13 (BST) |
Starting Bid | Fixed Price (no bidding) |
Item Condition | Used |
Bids | 0 |
Views | 3759 |
Dispatch Time | Next Day |
Quantity | 1 |
Location | Canada |
Auto Extend | No |
Genre | Action/Adventure |
Platform | Sony PlayStation 2 |
Rating | M - Mature |
Region Code | NTSC-U/C (US/Canada) |
Release Year | 2006 |