Game * N64 * Glover * Game & Instructions
- Condition : Used
- Dispatch : 4 Days
- Brand : For The Love Of Life
- ID# : 218879750
- Quantity : 1 item
- Views : 4
- Location : United States
- Seller : MotherAbagail (+591)
- Barcode : 608610990867
- Start : Tue 15 Apr 2025 05:28:04 (BST)
- Close : Sat 19 Apr 2025 05:26:04 (BST)
- Remain : Listing Closed

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US$1.00 (£0.75) handling fee included.
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Item; Glover 608610990867
Contents; N64 Game & Instruction Pamplet
Condition; Used, plays like new
Shipping: Buyer pays for U.S.P.S. in the U.S.A.
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For The Love Of Life:
Animal Rescue Rehab. & Retirement Home
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In a fictional land known as the Crystal Kingdom, a wizard rules from his large castle known as the Crystal Castle. The life force of the kingdom is made up of seven crystals that rest on the spires of Crystal Castle. The wizard is accompanied by a pair of magical, sentient gloves to aid him in creating strange potions and spells. One day, the wizard accidentally mixes the wrong batch of potions in his cauldron, causing a large explosion that sends his gloves flying and turns the wizard into a statue. The right glove, named Glover, flies out the window and lands safely onto the ground, while the left one lands in the cauldron, turning him into an evil glove known as "Cross-Stitch". The explosion also causes the land to become distorted and shakes the crystals from the spires, hurdling toward the ground. Glover notices the falling crystals and casts a spell to transform the crystals into rubber balls to prevent them from shattering. Six of the seven crystals bounce away in all directions, entering different areas of the kingdom.
Glover realizes that he must find the seven crystals and restore them to the fountain underneath the castle. He traverses from realm to realm and must protect the rubber balls at all costs. As he does, Cross-Stitch attempts to thwart him by setting traps and creating monsters. Glover, however, is able to overcome the obstacles created by Cross-Stitch with his magical skills and retrieve the crystals. The world is gradually restored to its former state as each crystal is retrieved and returned to the castle. In the end, Glover fights Cross-Stitch in an outer space–themed realm, and recovers the last crystal. The wizard is brought back to life and uses his magic with Glover's aid to purify Cross-Stitch, thus restoring everything to the way it was
Players control a glove named Glover. The main objective is to maneuver the ball toward the goal in each stage. Once all three stages and the boss stage are cleared, a crystal ball can be restored back to the castle. There are a total of six worlds, each containing three stages, a boss stage and a bonus stage which can be accessed by collecting all the magic cards known as "Garibs" in a given world. When Glover is in contact with the ball, he can roll, bounce, throw, slap, dribble, walk on top of the ball, and use the ball as a trampoline. Without the ball, Glover can do both regular and double jumps, cartwheel, fist slam, locate the ball and garibs, and grab the ball. While walking on the ball, the controls are reversed. On the easy difficulty, walking on the ball is automatic while moving the ball across water. However, bonus stages are unavailable.
The ball can also be magically transformed into one of four main ball forms: rubber ball, ballbearing, bowling ball, and the ball's original crystal form. With a cheat code, the ball can be transformed into a power (high-bounce or super) ball. The rubber form gives the greatest amount of abilities for the ball. It can easily be bounced, slapped, thrown, and even float on water. The bowling ball form allows the ball to not break easily, sink in deep water, and kill enemies by slapping it. The ballbearing form gives precise control over the ball, can be used to throw and slap the ball more carefully and is also magnetic. The crystal form floats on water and is very fragile, but gives Glover double points for each obtained Garib.The power ball can be used to bounce to higher places, and Glover can slap and throw it farther than in any other forms. Throughout the stages, there are also plenty of magic potions that help Glover by giving him power-ups for a certain amount of time.
If the ball gets destroyed or Glover loses all three hearts, Glover loses one life and must start from the beginning of the stage or from the last checkpoint
Glover is a 1998 platforming video game developed by Interactive Studios and published by Hasbro Interactive for the Nintendo 64 and Windows in 1998, and for the PlayStation in 1999 (branded under Hasbro Interactive's Atari Interactive label). The game features a magical, four-fingered glove named Glover in his quest to restore the Crystal Kingdom by retrieving crystals that were lost. The Nintendo 64 and PC versions gained mainly mixed reviews while the PlayStation version received negative reviews. A sequel titled Glover 2 was planned but was eventually cancelled.
Developer(s) | Interactive Studios |
---|---|
Publisher(s) | Hasbro Interactive |
Director(s) | Darren Wood |
Producer(s) | Chris Down |
Designer(s) | Richard Albon |
Programmer(s) | Darren Wood Steve Bond Matt Cloy |
Artist(s) | Joff Scarcliffe Richard Albon |
Composer(s) | Rob Lord Paul Weir Mark Bandola |
Platform(s) | Nintendo 64 Microsoft Windows PlayStation |
Release | Nintendo 64, Windows
PlayStation
|
Genre(s) | Platformer |
Mode(s) | Single-player |
Listing Information
Listing Type | Gallery Listing |
Listing ID# | 218879750 |
Start Time | Tue 15 Apr 2025 05:28:04 (BST) |
Close Time | Sat 19 Apr 2025 05:26:04 (BST) |
Starting Bid | Fixed Price (no bidding) |
Item Condition | Used |
Bids | 0 |
Views | 4 |
Dispatch Time | 4 Days |
Quantity | 1 |
Location | United States |
Auto Extend | No |
Genre | !Adventure/3D Platformer |
Platform | Nintendo 64 |
Rating | E-Everyone |
Region Code | NTSC-U/C (US/Canada) |
Release Year | 1998 |
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