Game * Sega Genesis * Ecco the Dolphin * Game & Case
- Condition : Used
- Dispatch : 4 Days
- Brand : For The Love Of Life
- ID# : 218859717
- Quantity : 1 item
- Views : 1
- Location : United States
- Seller : MotherAbagail (+591)
- Barcode : 010086010428
- Start : Tue 15 Apr 2025 05:52:05 (BST)
- Close : Sat 19 Apr 2025 05:50:05 (BST)
- Remain : Listing Closed

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Welcome,
Title; Ecco the Dolphin 01008601042
Contents; Sega Genesis Game & Case/Artwork
Condition; Used, plays like new
Shipping: Buyer pays for U.S.P.S. in the U.S.A.
-shipping insurance included with priority mail
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Payment: Paypal & Credit Cards thru PayPal
Thanks For Your Purchase!
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All proceeds fund;
Mother Abagails
For The Love Of Life:
Animal Rescue Rehab. & Retirement Home
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G-d Bless Every & All
Have A Wonderfilled Day
The game opens with Ecco, a bottlenose dolphin, as he and his pod are swimming in their home bay. A podmate challenges Ecco to a game to see how high he can jump into the air. When he is in the air, a giant waterspout forms and sucks up all marine life in the bay except Ecco, leaving him alone in the bay. Upon leaving the bay, Ecco swims around meeting other marine life including other dolphins who tell them they have felt the storm and the entire ocean is in chaos. An orca that Ecco encounters tells him to travel to the Arctic to meet the "Big Blue", an ancient blue whale revered by marine life for his age and wisdom, who might be able to help Ecco on his journey. Arriving in the Arctic after a long journey through the ocean, Ecco finds the Big Blue, who says that the storms occur every 500 years. Though the Big Blue doesn't know what causes the storms, he suggests that Ecco should seek the Asterite, the oldest life form on Earth. Acting on this advice, Ecco leaves the Arctic and travels to a deep-sea cavern, where he finds the Asterite. To his dismay, though the Asterite would otherwise have the power to aid Ecco, it currently can't, as some orbs from its body were lost a long time ago. The Asterite tells Ecco to go to the sunken ruins of the city of Atlantis, where he can use the time machine left behind by the Atlanteans to retrieve the orbs.
Ecco travels to the sunken city of Atlantis, where he discovers an ancient library filled with Glyphs, giant crystals filled with information. From the library, Ecco learns about the source of the storms: an alien race known as the Vortex lost the ability to produce food on their planet. According to the texts, when the planets align once every 500 years, the Vortex use their technology to harvest from the waters of Earth. The Atlanteans fought a long war with the Vortex, which only ended when the Vortex fired a beam at Atlantis, sending the city into the depths of the ocean. Learning this, Ecco activates the time machine and travels 55 million years into Earth's past. While Ecco is in the past he learns an ancient song to communicate with a Pteranodon. Ecco locates the Asterite in the past but is immediately attacked by it. Forced into battle, he manages to dislodge a globe from it. This opens a time portal and he is sent back into the present. After receiving the globe, the Asterite grants him the power to turn his sonar into a deadly weapon against the Vortex, as well as the abilities to breathe underwater and to slowly regenerate lost health. The Asterite instructs him to use the time machine to travel back in time to the hour of the harvest. This time he manages to be sucked into the waterspout with his pod. Ecco is sent flying through outer space to a giant tube-like machine. Making his way through the construct Ecco arrives on the planet Vortex engaging the aliens in combat. He makes his way to the Vortex Queen and engages her in a fight. When the Queen is defeated, she spits out Ecco's pod, and the dolphins make their collective escape back to Earth.
Ecco can attack enemies by ramming into them at high speeds. Swimming can be made progressively faster by tapping a certain button, and the speed can be maintained by holding it down. Players can perform a purely aesthetic spin in the air when jumping out of the water.
Two features of the gameplay are based on actual dolphin habits: one button causes Ecco to sing, allowing him to speak with other cetaceans and interact with certain objects. The same button is used for echolocation: holding it down causes the song to return, generating a map of the area. Several levels contain enormous crystals called glyphs, which respond in different ways if Ecco touches or sings to them. Some block paths, and a "key-glyph" must be found in such cases to pass. Others give information, and a few in later levels replenish health/air and give Ecco temporary invulnerability.
Additionally, Ecco, being a mammal, must surface periodically for air, or else find an air vent. If the "air meter" runs out, Ecco loses health rapidly, which represents drowning. His health is measured by a separate meter (above the air meter); it is depleted by enemies or when his air meter runs out, and it is recharged by eating fish, "singing" to clams, or, later in the game, singing to special statues or glyphs. Ecco's song can be optionally upgraded at two points in the game: one upgrade allows Ecco's song to be used in combination with a charge as a long-range weapon, and the other temporarily disorients sharks and makes minor enemies freeze temporarily. Touching any enemy by any means other than an attack causes Ecco to sustain damage. The enemies range from seahorses to giant octopods.
Ecco the Dolphin is an action-adventure game originally developed by Ed Annunziata and Novotrade International for the Sega Genesis (known as the Mega Drive in regions outside of North America) and published by Sega in 1992. Ecco the Dolphin was republished digitally via Nintendo's Virtual Console in 2006, Microsoft's Xbox Live Arcade, Steam, iOS, and Nintendo 3DS.
It is the first installment in the Ecco the Dolphin video game franchise. The player character is a bottlenose dolphin who travels through time to combat hostile extraterrestrials in Earth's oceans and on an alien spacecraft.
Developer(s) | Novotrade International |
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Publisher(s) | Sega |
Director(s) | László Szenttornyai (MD, CD) László MérÅ‘ (GG) |
Producer(s) | E. Ettore Annunziata (MD, CD) Jerry Markota (GG) |
Designer(s) | E. Ettore Annunziata (MD, CD) László Szenttornyai (MD, CD) |
Programmer(s) | József Molnár (MD, CD) Mihály Brudnyák (MD, CD) Fox (MD, CD) Attila Bús (GG) Balázs Pápai (GG) |
Artist(s) | Zsolt Balogh (MD, CD) - Talent - (MD, CD) Eszter Páris (GG) |
Composer(s) | Spencer Nilsen (MD, CD) Brian Coburn (MD) András Magyari (MD) Csaba Gigor (GG) Gábor Foltán (GG) |
Platform(s) | |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Listing Information
Listing Type | Gallery Listing |
Listing ID# | 218859717 |
Start Time | Tue 15 Apr 2025 05:52:05 (BST) |
Close Time | Sat 19 Apr 2025 05:50:05 (BST) |
Starting Bid | Fixed Price (no bidding) |
Item Condition | Used |
Bids | 0 |
Views | 1 |
Dispatch Time | 4 Days |
Quantity | 1 |
Location | United States |
Auto Extend | No |
Genre | Action/Adventure |
Platform | Sega Genesis |
Rating | E-Everyone |
Region Code | NTSC-U/C (US/Canada) |
Release Year | 1992 |
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