Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete
Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete
Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete
Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete
Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete
Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete
Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete
Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete
Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete

Game * Sega Genesis * Sonic The Hedgehog; Not For Resale * Complete

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  • Condition : Used
  • Dispatch : 4 Days
  • Brand : For The Love Of Life
  • ID# : 219361850
  • Barcode : 010086010091
  • Start : Sun 28 Apr 2024 17:52:06 (EDT)
  • Close : Thu 02 May 2024 17:50:06 (EDT)
  • Remain :
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Welcome, 

Title; Sonic The Hedgehog; Not For Resale  010086010091  

Contents; Sega Genesis Game & Manual & Case/Artwork 

Condition; Used, plays like new

Shipping: Buyer pays for U.S.P.S. in the U.S.A.

-shipping insurance included with priority mail 

-reduce Shipping with multiple purchases

Payment: Paypal & Credit Cards thru PayPal

Thanks For Your Purchase!

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All proceeds fund; 

Mother Abagails

For The Love Of Life:

Animal Rescue Rehab. & Retirement Home

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G-d Bless Every & All

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Sonic the Hedgehog [Not for Resale] Sega Genesis Prices

In an attempt to steal the six Chaos Emeralds and harness their power, the evil Dr. Ivo Robotnik has trapped the animal inhabitants of South Island inside aggressive robots and stationary metal capsules. The player controls Sonic, who aims to halt Robotnik's plans by freeing his animal friends and collecting the emeralds himself. If the player collects all the Chaos Emeralds and completes the game, an ending sequence is shown. If all the emeralds are not collected, Robotnik taunts the player while juggling any of the Chaos Emeralds not collected by the player

Sonic the Hedgehog is a 2D side-scrolling platform game. The gameplay centers on Sonic's ability to run at high speed through levels that include springs, slopes, bottomless pits, and vertical loops. The levels are populated with hazards in the form of robots inside which Dr. Robotnik has trapped animals. Destroying a robot frees the creature, but is not necessary to complete the game. The player must also avoid touching spikes, falling into bottomless pits, and being crushed by moving walls or platforms, as well as drowning, which may be prevented by breathing air bubbles from vents. Sonic's main means of attack is the Spin Attack, in which he curls into a ball and rapidly spins his body, damaging enemies and certain obstacles upon collision. This may be performed by jumping or by rolling on the ground.

At the start of the game, the player is given three lives, each of which may be lost if Sonic collides with hazardous enemies or objects while in possession of no rings, falls to the bottom of the level screen, or exceeds an act's ten-minute time limit. Signposts act as checkpoints to allow Sonic to return to the most recently activated post when he loses a life. The time resets when he returns to the checkpoint. The game ends when the player runs out of lives, although the player may return to the beginning of the act with three lives if the player has any continues.

Scattered around each level are gold rings. Collecting 100 rings rewards the player with an extra life. Rings act as a layer of protection against hazards: if Sonic holds at least one ring when he collides with an enemy or dangerous obstacle, all his rings will scatter. He can recollect some of them again before they disappear. If he is hit without holding any rings, he loses a life. Shields and temporary invincibility can be collected to provide additional layers of protection, but certain hazards, such as drowning, being crushed, falling into bottomless pits, or running out of time, kill Sonic regardless of rings or other protection.

The game is split into six principal zones, followed by a short 'Final Zone.' Each main zone has its own visual style, and while some enemies appear throughout, each zone has unique enemies and obstacles. Each main zone is split into three acts, all of which must be completed. At the end of each main zone's third act, the player confronts Dr. Robotnik for a boss fight. For most of the fights, Robotnik's vehicle is fitted with different weapons. After completing the sixth zone, the player continues directly to the single-level "Final Zone" for a last encounter with Robotnik inside a large machine environment. Destroying Robotnik's machine ends the game. A brief animation shows Sonic's return to the first zone, with animals liberated from Dr. Robotnik.

Optionally, if Sonic reaches the end of any zone's Act 1 or Act 2 while holding at least 50 rings, a large ring appears through which he can jump to enter a "special stage". In the Special Stages, Sonic is continually curled up in his Spin Attack animation, and bounces off the bumpers and walls of a fully rotating maze. In these levels, the player earns a number of continues for each multiple of 50 rings collected, but the main goal is to obtain the Chaos Emerald hidden within the maze. Colliding with any of the blocks marked "GOAL" ends the level

Sonic the Hedgehog is a platform game developed by Sonic Team and published by Sega for the Sega Genesis home video game console. The first game in the Sonic the Hedgehog franchise, it was released in North America in June 1991 and in PAL regions and Japan the following month. The game features Sonic the Hedgehog, who runs supersonic speeds, sets on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.

Development began in 1990 when Sega ordered its developers to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog and named themselves "Sonic Team" to match their character. Sonic the Hedgehog, designed for fast gameplay, was influenced by games by Super Mario series creator Shigeru MiyamotoSonic the Hedgehog uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created by programmer Yuji Naka. The music was composed by Masato Nakamura, songwriter of the J-pop band Dreams Come True.

Sonic the Hedgehog was well received by critics, who praised its visuals, audio, and gameplay. It was also commercially successful, establishing the Genesis as a key player in the 16-bit era and allowing it to compete with Nintendo's Super Nintendo Entertainment System console. The game has been ported a number of times, and inspired several clones, a successful franchise, and adaptations into other media. It is often cited as one of the greatest video games of all time

Developer(s) Sonic Team
Publisher(s) Sega
Producer(s) Shinobu Toyoda
Designer(s) Hirokazu Yasuhara
Programmer(s) Yuji Naka
Artist(s)
Composer(s) Masato Nakamura
Series Sonic the Hedgehog
Platform(s)  

Sega Genesis

Release  

June 23, 1991

Genre(s) Platform
Mode(s) Single-player

 

Listing Information

Listing TypeGallery Listing
Listing ID#219361850
Start TimeSun 28 Apr 2024 17:52:06 (EDT)
Close TimeThu 02 May 2024 17:50:06 (EDT)
Starting BidFixed Price (no bidding)
Item ConditionUsed
Bids0
Views31
Dispatch Time4 Days
Quantity1
LocationUnited States
Auto ExtendNo
GenreAction/Adventure
PlatformSega Genesis
RatingE-Everyone
Region CodeNTSC-U/C (US/Canada)
Release Year1991

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