Game * Wii * Samba De Amigo * Complete

US$7.95 (NZ$13.22)
Ship to New Zealand : US$67.20 (NZ$111.77)
Total : US$75.15 (NZ$125.00)
Location : United States - USD(US$)
Prices in NZD(NZ$) are estimates
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  • Condition : Used
  • Dispatch : 4 Days
  • Brand : For The Love Of Life
  • ID# : 219276483
  • Barcode : 010086650143
  • Start : Tue 07 May 2024 17:52:06 (NZST)
  • Close : Sat 11 May 2024 17:50:06 (NZST)
  • Remain :
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Welcome, 

Title; Samba De Amigo  010086650143  

Contents; Wii Game & Manual & Case

Condition; Used, plays like new

Shipping: Buyer pays for U.S.P.S. in the U.S.A.

-shipping insurance included with priority mail

-reduce Shipping with multiple purchases

Payment: Paypal & Credit Cards thru PayPal

Thanks For Your Purchase!

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All proceeds fund; 

Mother Abagails

For The Love Of Life:

Animal Rescue Rehab. & Retirement Home

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Samba De Amigo Wii Prices

Game+ * NES Wii * Samba De Amigo * 3/20

In mid-2007, veteran developers Gearbox Software came up with the idea to port the game to the Wii console, and upon Sega's approval, began working on the new version with Sonic Team as consultants. The default setting of the game uses the Wii Remote and Nunchuk to simulate the maraca-shaking from the original game, with the option to use two remotes for completely wireless play. Optional maraca-shaped attachments are also available to provide the full experience. Unlike the maraca controls of the Dreamcast version which could detect the height at which they were shaken, the Wii sensor bar is not capable of this. Instead, the angle at which the Wii Remote is being shaken determines if high, mid or low notes are hit. The rotation of the controller also has an effect on note detection, especially when doing cross-over moves.

All the characters and stage designs from the original game return with enhanced graphics. Many of the additions from Ver.2000 that were not available to people outside Japan are included, such as Hustle Mode and the new character Amiga. A "Career" mode exclusive to the Wii version is included, consisting of challenges in which players must clear songs to earn various unlockables, including maraca effects and additional songs. Unique to the Wii version, new stages based on other Sega games were added, including ones based on Sonic the Hedgehog and Space Channel 5, complete with cameos of Sonic and Ulala respectively. Nearly, but not all the songs from the original game are included. It also includes many of the songs from Ver.2000. 23 Wii-exclusive songs were added, bringing the total to 44. The game supports Miis and displays them next to the player's score as well as showing two random ones in-game during stages. Their expressions change based on performance (Bad, Medium, or Good). Online leaderboards and friends lists let players post their best scores and compare them, but only when an original, player-created Mii is used. This feature cannot be used with the guest Miis.

In addition, downloadable songs are available for an extra charge. These additional songs come in download packs. The first pack includes the songs "I Want Candy (cover version)" by Bow Wow Wow, "Are You Gonna Be My Girl" by Jet, and "Mambo Mambo" by Lou Bega  (all master tracks), and were available upon the game's release. Download packs come in sets of 3 and cost 500 Wii points. As of December 2008, three download packs have been released.

Samba de Amigo is the first retail Wii title to support the "pay and play" portion of the Nintendo Wi-Fi Connection, previously used exclusively by WiiWare titles.

Samba de Amigo (サンバDEアミーゴ, Sanba de AmÄ«go) is a rhythm game developed by Sonic Team and published by Sega. The game was released in arcades in December 1999, and for the Dreamcast video game console in 2000. A port for the Wii was also developed by Gearbox Software and Escalation Studios and released in 2008. In Samba de Amigo, the player uses controllers shaped like maracas with the goal of matching a series of patterns displayed on-screen. The music in Samba de Amigo is made of primarily popular Latin music songs rather than common or traditional samba. The game also features non-Latin pop songs

Developer(s) Sonic Team
Publisher(s) Sega
Director(s) Shun Nakamura
Producer(s) Yuji Naka
Artist(s) Yuji Uekawa
Composer(s) Masaru Setsumaru Edit this on Wikidata
Platform(s) ArcadeDreamcastWii[1]
Release

December 21, 1999[show]

Genre(s) Music
Mode(s) Single-playermultiplayer
Arcade system Sega NAOMI

 

Listing Information

Listing TypeGallery Listing
Listing ID#219276483
Start TimeTue 07 May 2024 17:52:06 (NZST)
Close TimeSat 11 May 2024 17:50:06 (NZST)
Starting BidFixed Price (no bidding)
Item ConditionUsed
Bids0
Views41
Dispatch Time4 Days
Quantity1
LocationUnited States
Auto ExtendNo
GenreMusic & Dance
PlatformNintendo Wii
RatingE-Everyone
Region CodeNTSC-U/C (US/Canada)
Release Year2008
Pre-Filled Information
010086650143 - Samba de Amigo [Wii Game]
Stock Photo
Title
Samba de Amigo [Wii Game]
Developer
Sega
Barcode (UPC/EAN)
010086650143
Product Category
Video Games
Format
NTSC
Rating
E - everyone
Platform
Nintendo Wii
RRP
Release Year
2008
Genre
Arcade
Synopsis
One of the Sega Dreamcast's most unique and critically acclaimed games gets resuscitated on the Wii in Samba de Amigo. Players take on the role of a sombrero-wearing monkey named Amigo as he shakes maracas, here embodied by the Wii Remote and Nunchuk, to the rhythm of various pop songs and Latin-flavored tracks from the original game. Gamers can get into the rhythm in Single-Player, Career, and Multiplayer modes, with Single-Player mode offering one-song challenges and the Career mode asking players to complete a series of songs in order to unlock 48 different items. The Multiplayer mode breaks down into five smaller modes, with one of those modes further expanding into seven mini-games that include piñata smashing, dancing, and playing volleyball. Gamers can also play in a training mode, view record scores, and use Nintendo's Wi-Fi connection to download content. ~ Christopher Brown, All Game Guide

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