Vintage (1996) PC software Shattered Steel Game CD Windows 95 DOS Used Interplay
- Condition : Used
- Dispatch : Next Day
- Brand : Interplay
- ID# : 193150738
- Barcode : None
- Start : Fri 03 May 2024 21:36:36 (IST)
- Close : Thu 23 May 2024 21:36:36 (IST)
- Remain :
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Vintage (1996) PC software Shattered Steel Game CD Windows 95 DOS Used
The CD has light surface scratches but tested OK. CD and case with original artwork. No manuals. The Jewel Case has a broken hinge and is cracked and scratched.
Interplay Computer Games Interplay Shattered Steel (used) (disc and Jewel case)
Manufacturer: Interplay
Product Line: Computer Games Interplay
Type: Software (unboxed)
Copyright Date: 1996
SYSTEM REQUIREMENTS
General Requirements:
35 Megs of Hard Drive Space (Minimum)
8 Megs of RAM (Win95 users see below)
From Win95:
To run Shattered Steel under Win95 in a DOS BOX you will need at least a 486 DX2 66MHz machine with 16MEGS of RAM. However, it is suggested that you quit out of all your other applications before playing. If you only have 8 Megs of RAM you will need to restart your machine in DOS Mode. This can be done by going to the START Menu and choosing exit. Then choose the selection that allows you to re-boot in DOS Mode.
From DOS:
You will need a 486 DX2 66MHz machine with 8 Megs of RAM.
INTRODUCTION
The Year is 2132. Deep space exploration and colonization have become reality. The human race is growing at an incredible rate; man's sphere of influence has been expanding unchallenged for 150 years. Man's universe has split into 2 distinct societies, the highly structured and lawful core worlds and the lawless frontier worlds. The Core Worlds represent the best that humanity has to offer; a peaceful application of technology used for the betterment of mankind.
The Frontier Worlds hold the seamy underbelly that the Core Worlds want to forget; a greedy race for the elements the Core Worlds need for expansion. Huge mining and manufacturing corporations compete in the pillage of the outer worlds purely for the generation of profit. To maintain basic "order" on the outer worlds and to "compete" with rival companies each corporation maintains a private force for "problem solving".
It was in 2102 when these private forces reached the level of companies and fleets that the Core Navy stepped in at Tarnok IV. The Raw Materials division of Sato Group wanted Tarnok IV for the vast minerals that could be stripped from the planet, while Universal Pharmaceuticals saw the planet for its industrial and crop potential. The legal ownership of the planet had been in dispute for more than twenty years so the Sato Group decided to take the planet by force and dedicated 75% of their forces to do so. Universal Pharmaceuticals also set in their own force. As the first shots began to be fired, the 142nd Battle Fleet commanded by Rear Admiral Davies came out of HyperSpace. The Core Navies ships came out with their plasma cannons hot, and torpedoes locked. Without warning the ships opened fire. When the first barrage was over, they had destroyed over three quarters of the ships from both companies. Admiral Davies then demanded a cease fire from all parties.
His orders had been given days before when it was decided that such a precedent as mass fleet battles by corporations to decide planetary ownership could not be set. The repercussions of this were that the percentage of total employees of a corporation dedicated to security could not exceed 1%. Furthermore the corporations were only allowed to hire mercenaries if they did not employ their own security force, and even then they were restricted in the number that could be hired. Because of these restrictions it became necessary for the corporation to hire or employ heavily armored individuals. They needed to be able to send in one man where they had previously dedicated a thousand. Therefore each of these individuals needed to be a one man army. With enough fire power where they would not need to depend upon reinforcements or help in any way.
The Planet Runner was developed specifically for this purpose. The Planet Runner could navigate over most terrain while carrying the fire power of a light armored division, and the defense strength of a small battle ship. A modified corvette class starship provided the living quarters for the one or two man crew, and a highly functional and adaptable computer that could also strip down and rebuild any Planet Runner operating out of the corvette. The back half of the corvette was dedicated to storing parts, and repairing and building Planet Runners. While these one man armies could pacify small towns and uprisings single handily, the Core Worlds do not see them as a threat and allow their existence.
You play the role of a freelance mercenary on a limited protection contract with a large mining corporation. You operate a Planet Runner used for deep recon missions and planetary pacification. You patrol a section near the edge of known space which is frequently plagued by pirates and subject to frequent raids. At the start of the game a mining camp on Lanios 3 (a planet under your jurisdiction) has stopped following the usual communication protocols. You are called in to investigate.
The corporation is quite certain that an extensive pirate raid is occurring on the surface of Lanios 3, there were numerous disturbances reported just prior to the loss of contact. As per standard defense protocol you have been given free reign to react to any threat.
Shattered Steel
You are about to embark on a new and exciting journey, One that Will fill you with a sense of wonder and discovery; Light and sound will mix like a kaleidoscope to thrill you like never before.
At Interplay, we believe that creating a new experience such as this requires more than just using the latest advances. Technology simply provides us with new tools to invent a product that is bigger, better and more exciling than anything we've ever done before. And the CD-ROM provides us with a larger canvas on which to create our vision.
What makes this title unique is how we have used this new medium to develop an entertaining product. Our approach is similar to an integrated Hollywood studio where we combine the talents of many creative individuals.
Writers who put thoughts into words. Artists who give words an image, Musicians who enhance the image with sound. And programmers who magically combine technology with art to make it all a reality.
Our producers challenge all to create a, product that will bring many hours of quality entertainment. Every step of the way our staff is totality dedicated to this goal. But all of these efforts would be in vain if you should have a problem, however minor, with your purchase. Your satisfaction is very important and our customer service department is here to help-so please put them to task.
Interplay is committed to providing you with the highest quality entertainment products in the market for your enjoyment. I'm very excited about the direction we're heading and I'd like to thank you for giving us this opportunity to share our vision.
Brian Fargo
Chief Executive Officer
Copyright: 1996
UPC: na
This CD will be shipped in a padded envelope.
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located in CD Shelf above wht cab. 80 gr USA. Padded Envelope 27 X 19 X 1 cm 250 gr. Our Items come from a Tobacco Free Home.
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Listing Information
Listing Type | Gallery Listing |
Listing ID# | 193150738 |
Start Time | Fri 03 May 2024 21:36:36 (IST) |
Close Time | Thu 23 May 2024 21:36:36 (IST) |
Starting Bid | Fixed Price (no bidding) |
Item Condition | Used |
Bids | 0 |
Views | 2455 |
Dispatch Time | Next Day |
Quantity | 1 |
Location | Canada |
Auto Extend | No |