game * N64 * Perfect Dark
- Condition : Used
- Dispatch : 4 Days
- Brand : For The Love Of Life
- ID# : 219861884
- Quantity : 1 item
- Views : 36
- Location : United States
- Seller : MotherAbagail (+20)
- Barcode : 045496870515
- Start : Mon 06 May 2024 21:44:04 (AEST)
- Close : Fri 10 May 2024 21:42:04 (AEST)
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title; Perfect Dark 045496870515
Contents; N64 Game
Condition; Used, plays like new
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Perfect Dark is set in 2023 against the backdrop of an interstellar war between two alien races: the Maians, who resemble the archetypal Grey alien, and the Skedar, reptile-like creatures who use a cloaking device to appear as Nordic men. Using this device, they can interact with humans on Earth without appearing overtly suspicious. Meanwhile, on Earth, there is an ongoing rivalry between two factions: The Carrington Institute, a research centre founded by Daniel Carrington that secretly operates an espionage group in league with the Maians, and dataDyne, a defence contractor corporation headed by Cassandra de Vries. In exchange for creating an AI capable of cracking an ancient alien spacecraft buried on the bed of the Pacific Ocean, the Skedar have agreed to supply dataDyne with enough alien technology to become the biggest corporation on Earth.
The player is cast as Joanna Dark, an agent of the Carrington Institute whose excellent scores in training have earned her the codename "Perfect Dark." On her first mission, she is sent to extract a defector known as Dr. Caroll from a dataDyne laboratory. Dr. Caroll is revealed to be the AI created by dataDyne, and is worried about the mission for which it had been designed. After the extraction, Carrington is held captive at his private villa by dataDyne soldiers. When Joanna rescues him, she is informed that Dr. Caroll has been taken to a dataDyne front in Chicago. There, Joanna learns that Cassandra, NSA director Trent Easton, and a mysterious Nordic man known as Mr. Blonde plan to kidnap the President of the United States to get access to a deep sea research vessel called the Pelagic II. Although the President is in danger, Carrington alerts Joanna that a Maian craft was shot down near Area 51 and sends her to rescue a Maian protector named Elvis.
Because the President of the United States refuses to loan dataDyne the Pelagic II, the NSA sends a strike team to kill and replace him with a dataDyne-grown clone. The strike team invades the air base from which the Air Force One will depart. When Joanna foils this strike, the NSA and a group of cloaked Skedar take over the plane itself, which crashes after Joanna attempts to detach a craft attached to it. Having survived the crash, Joanna eliminates the President's clone and rescues the real President. Trent's incompetence angers Mr. Blonde, who kills him after disabling his cloaking device. Without permission from the President, dataDyne decides to hijack the Pelagic II and reach the ancient spacecraft. However, unbeknownst to dataDyne, the spacecraft contains a powerful weapon capable of destroying a planet and the Skedar intend to test it on Earth before using it against the Maian homeworld.
Joanna and Elvis follow dataDyne to the ancient spacecraft, where they find a reprogrammed Dr. Caroll cracking the weapon. Joanna replaces its current personality with a backup of the original, and the restored Dr. Carroll sets the weapon to self-destruct. As Carrington and Joanna prepare for a Presidential reception, the Skedar assault the Carrington Institute and capture Joanna. In space, aboard an alien spaceship on course to the Skedar homeworld, Joanna finds herself in a holding cell with Cassandra. Feeling that she has been used, Cassandra redeems herself by making a distraction and sacrificing herself, freeing Joanna and therefore giving herself a chance for revenge. With the help of Elvis, Joanna takes control of the spaceship and lands on the Skedar homeworld, where she ultimately defeats the Skedar leader, leaving the Skedar in disarray. The game ends with Elvis and Joanna leaving the planet just prior to an orbital bombardment from the Maian navy.
Perfect Dark is a first-person shooter developed by Rare and released for the Nintendo 64 video game console in 2000. It is the first game of the Perfect Dark series and follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts to stop an extraterrestrial conspiracy by rival corporation dataDyne. The game features a campaign mode where a single player must complete a series of levels under certain difficulty settings to progress through the story. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings with computer-controlled bots.
As a spiritual successor to Rare's 1997 first-person shooter GoldenEye 007, Perfect Dark shares many features with its predecessor and runs on an upgraded version of its engine. Game designer Martin Hollis, who had directed GoldenEye 007, led the game's development for the first 14 months of its three-year development cycle. The game is technically one of the most advanced titles for the Nintendo 64 and requires an Expansion Pak to access the campaign mode and most of the multiplayer features. Shortly before the game's release, a feature which would have allowed players to place a photograph of their choice onto the face of their multiplayer character was cut due to sensitive issues surrounding the ability for players to attack images of real people.
Upon release, Perfect Dark received critical acclaim and sold relatively well, eventually joining Nintendo's "Player's Choice" game selection. Although critics widely praised its graphics, artificial intelligence, and number of multiplayer options, they frequently criticised its occasional frame rate drops. The game received the BAFTA Interactive Entertainment Moving Images Award for 2000 and the Golden Satellite Award for Best Interactive Product in 2001. The game is occasionally cited as one of the greatest video games of all time. A remaster, also titled Perfect Dark, featuring enhanced graphics and online multiplayer, was released in 2010.
Developer(s) | Rare |
---|---|
Publisher(s) | Nintendo |
Director(s) | Martin Hollis |
Designer(s) | Duncan Botwood David Doak Chris Tilston |
Programmer(s) | Mark Edmonds |
Composer(s) | Grant Kirkhope Graeme Norgate David Clynick |
Series | Perfect Dark |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | First-person shooter, stealth |
Mode(s) | Single-player, multiplayer |
Listing Information
Listing Type | Gallery Listing |
Listing ID# | 219861884 |
Start Time | Mon 06 May 2024 21:44:04 (AEST) |
Close Time | Fri 10 May 2024 21:42:04 (AEST) |
Starting Bid | Fixed Price (no bidding) |
Item Condition | Used |
Bids | 0 |
Views | 36 |
Dispatch Time | 4 Days |
Quantity | 1 |
Location | United States |
Auto Extend | No |
Genre | !Supernatural Horror |
Platform | Nintendo 64 |
Rating | M - Mature |
Region Code | NTSC-U/C (US/Canada) |
Release Year | 2000 |
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